Every leaf traps CO2 - Leagas Delaney for Plant for the planet
inspire me now 28 Jan 2012, 7:40 am CET
Tutorial: MadMapper Meets Processing, Modul8 Meets Syphon, Happiness Results
Create Digital Motion 27 Jan 2012, 9:11 pm CET
processing to MadMapper via Syphon [Test] from espadaysantacruz studio on Vimeo.
Wish you could get Modul8 to take an input from some other tool, so that in addition to playing videos, you could “insert” custom visuals as you play?
Wish you could VJ with Processing – without giving up your VJ tool, too?
Wish you could use Processing with MadMapper for custom project-mapped generative visuals? (I’m going to pause at the tiny handful of people who know what that question means. If you’re still with me — congrats.)
Wish you could do all of this with some other combination of tools on the Mac? (Hint: if it supports Syphon, you can.)
Media artist Miguel V. Espada answers just how to make all of this goodness a reality in an exquisite set of easy-to-follow, step-by-step instructions. Even the render-weary VJ could follow them. (Trust me – been there.)
In fact, I’m just about ready to go through every single one of the tutorials here. Kinect and Processing and Processing and Modul8 and Processing and projection mapping … Miguel, you’re our hero.
http://www.miguelespada.es/?cat=41 [thanks, Ilan!]
And all of these techniques promise to get better with time.
Hear that sound?
That’s the sound of visual sets getting done and people’s thesis work getting finished in time for spring and new, cool stuff happening the next time you go out and see visualists play. Mark my words. Start your engines.
Tutorial: Syphon input in Modul8 from instructions on Vimeo.
Vital public service announcement: Want to make sure this all continues to get better? Donate to the Syphon project. Despite the fact that this platform is utterly free to use for Mac users, and despite the fact that it has unleashed incalculable awesomeness on our community, I hear through the grapevine (or was that my HDMI cable?) that donations have been disappointing. Make that cease to be. For the price of just one coffee / Club Mate a day…
H.O.R.T.U.S. (Hydro Organism Responsive to Urban Stimuli)
we make money not art 27 Jan 2012, 4:03 pm CET
If you're in London you might want to swing by the Architectural Association School and check out H.O.R.T.U.S. (which stands for Hydro Organism Responsive to Urban Stimuli.) To be honest i'm not sure what to think about this one but it's been a slow week art-wise for me so i'll throw the information in this post in the hope that it will help me make up my mind about the project.
ecoLogicStudio, H.O.R.T.U.S. installation at AA. Photo: Sue
Barr
ecoLogicStudio, H.O.R.T.U.S. installation at AA. Photo: Sue
Barr
ecoLogicStudio, H.O.R.T.U.S. installation at AA. Photo: Sue
Barr
With HORTUS, the architects from ecoLogicStudio are inviting the public to become cyber-gardeners and "invent new protocols of urban biogardening."
There's a bright green carpet on the floor and hundreds of intravenous-style bags are suspended above our heads. The bags are in fact photo-bioreactors and they form a 'greenhouse' that hosts nine different species of algae, from chlorella to algae found in London's canals. Visitors can blow into flexible plastic tubes, fostering the growth of the algae with their carbon dioxide and activating the oxygen production.
The plastic bags carry a QR code. You hold up your smartphone, scan the code and are directed to a page of information about the algae you've just 'fed' with your breath. Large containers are distributed between the algae bags, they host bioluminescent bacteria that automatically fed through a pump with air from the oxygen released.
The greenhouse cohabits with a virtual garden that feeds on visitors' scans and tweets about the exhibition. Their 'interaction' with the algae shape a garden rendered in real time on a screen.
ecoLogicStudio, H.O.R.T.U.S. installation at AA. Photo: Sue
Barr
ecoLogicStudio, H.O.R.T.U.S. installation at AA. Photo: Sue
Barr
I wasn't much impressed with the QR codes and the virtual garden created by tweets but it turns out that the project is much more than just another demonstration of how 'nature meets buildings meet the virtual.' H.O.R.T.U.S. is one of the manifestations of ecoLogicStudio's exploration into the role that algae might play in our future life: to produce nonpolluting hydrogen-based energy, to filter water or take a more important role in our alimentation.
The architects recently had the opportunity to try and test their idea on a larger scale in Simrishamn in Sweden. The Swedish Municipality is in need of new urban ideas to help boost its economy: the fishing industry is declining and young people are leaving the area.
ecoLogicStudio came up with an Regional Algae Farm plan that involves a series of algae-related urban activities and architectural prototypes.
H.O.R.T.U.S. enables the public to engage directly and simply with ideas and systems that might form a larger part of our life in years to come.
Void Mastery / Blank Control
REFERENCE LIBRARY 27 Jan 2012, 3:06 pm CET
Opening tonight in London: Petra Cortright Void Mastery / Blank Control Until March 4, 2012 The Composing Rooms The Green Room, Rich Mix 35-47 Bethnal Green Road London, E1 6LA
FSO Popularny 750cc 1957
torrauden's favorites 27 Jan 2012, 11:26 am CET
mrscharroo posted a photo:
Four-passenger car designed by Cezary Nawrot. The Popularny was meant as altenative to the Siren, but the FSO management saw no market for this design. No prototype or serial production followed. Only a 1:5 scale model was made. And a picture of this model. B&W photo colorized
Le double et son modèle
manystuff.org — Graphic Design daily selection 27 Jan 2012, 7:45 am CET
Double mixte 2 Le double et son modèle
Double mixte est un cycle d’expositions proposé par Thierry Chancogne dont le principe consiste à inviter un graphiste à travailler avec un tiers pour construire une exposition. Il s’agit d’expérimenter les formes de coexistence possibles entre le graphisme et d’autres domaines de l’expérience ou de l’expression. il s’agit d’exposer le graphisme en tant que médiation.
Prenant au pied de la lettre l’intitulé du projet, cette deuxième édition voit le duo de graphistes officeabc (Brice Domingues et Catherine Guiral) proposer à Marie Clément-Welles, artiste, et Arnaud Daffos, designer, une collaboration autour de la question du double et de son modèle.
Le quatuor s’invente pour l’occasion une identité commune, sorte de créature chimérique quadricéphale qui produira une série de pièces et dispositifs – sculptures, installations, vidéos, éditions… Un scénario sert de trame à l’exposition faisant des acteurs, théoriciens et artistes invités, tour à tour les modèles et leurs doubles. Une histoire prétexte à multiplier les originaux, à manipuler les figures de substitution du réel, questionnant inlassablement la distance entre une chose et sa copie, convoquant les sosies, les jumeaux et les faux-jumeaux, les notions de simulacres, de reproductions fidèles ou infidèles…
Un catalogue produit lors du montage de l’exposition sera édité pendant l’exposition ; réplique de celle-ci sans en être la copie conforme, il en proposera une nouvelle lecture poursuivant ce jeu d’écho entre écart et confusion.
Avec la participation de Alexandru Balgiu, Xavier Bouyssou, Marcelline Delbecq, Jérôme Dupeyrat, Alexandre Giroux, Fabien Guiraud, Vincent Lalanne, Christophe Lemaitre, Fabrice Mabime, Hélène Meisel, Josué Rauscher, Pierre Vanni.
11 février – 8 avril 2012 galerie Arko, Nevers
Volkswagen parking lot towers at Autostadt in in Wolfsburg,...
inspire me now 26 Jan 2012, 8:49 pm CET
Will it Blend: Blendy for Mac Makes Your Multi-Projector Setup Slick and Seamless
Create Digital Motion 26 Jan 2012, 7:30 pm CET
We’ve seen lots of fancy projection maps, sculptural creations, and elaborate architectural facades.
But sometimes, you just want to get rid of those awful seams when using a couple of projectors. And that can make all the difference.
Enter Blendy. This friendly, simple Mac tool sits between two visual applications and gets rid of those seams. It simply blends two textures together, combining them using the inter-app visual texture tool called Syphon (the one we’ve been raving about so much lately).
Using multiple projectors (two is just the beginning), ideally the same model for matched brightness, you can line up multiple images. These days, you can easily run out of a dual- or triple-head setup off even a single laptop. Set up a source – like Modul8 or ArKaos – and an output, like MadMapper. Blendy does the blending to the texture so the projection image looks continuous.
Blendy is under development, so your mileage may vary, but it’s exquisitely-well documented and, thanks to Syphon, works with loads of Mac visual apps. (DIY tools like Processing and OpenFrameworks now work these days, too, not just VJ apps.)
We’ll be watching. Try it out, let us know how you do, and by all means, document your kick-ass visualist setup with video and photos so you can show it off to the planet.
Superior Brazilian engineering:
http://blendy.studioavante.com/
Cost, for now, is €33 – with a special Brazilian discount.
Visages
manystuff.org — Graphic Design daily selection 26 Jan 2012, 7:25 pm CET
Visages,
une exposition collective et une publication dirigées par Joseph
Ghosn avec les dessins de Charles Berberian, Theo Ellsworth,
Charles Burns, Philippe Dupuy, Sammy Harkham, Frédéric Fleury,
Blutch, Frédérique Rusch, Paul Hornschemeier, Caroline Andrieu,
Nine Antico, Serge Clerc, Frédéric Poincelet, Antoine Marquis,
Julien Carreyn, Emmanuelle Pidoux, Fanny Michaëlis, Ludovic
Debeurme, Michael Deforge.
“On ne regarde jamais assez les visages dessinés, les figures qui traversent une case, une page et les regards qui les habitent. La bande dessinée, pourtant, est un art de la représentation, du visage restitué, réinventé, mais toujours fidèle à lui-même, à sa vérité. Ou alors à la vérité telle que la perçoit le dessinateur. Les visages, donc, sont ces pièces centrales qui font que l’on reconnaît un personnage, une figure, immédiatement. La tension est toujours là, dans ce qui dessine l’ovale d’un visage, la souplesse ou la dureté d’un regard : le visage, donc, est bien l’ultime frontière de la bande dessinée – et du dessin, d’où qu’il provienne. C’est pour cela qu’en écho à une idée de la galerie 12mail (exposons de la bande dessinée), la seule réponse qui sorte et s’impose est celle de montrer des visages, d’accrocher des regards plutôt que de montrer des planches qui ont leur place dans des livres plutôt que sur des murs.” …
A l’occasion de l’exposition, 12Mail éditera une publication gratuite conçue par Laurent Fétis, éditée à 1000 exemplaires, regroupant les visuels de l’exposition sous forme de posters détachables.
3 février – 30 mars 2012 12MAIL, Paris
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